
Henry Hatsworth is the bomb and it’s going to be one of the best games for the DS next year. Check out some of the new images that were released today along with the launch of the official Web site where you can download the entire soundtrack for free!
Jim challenges the XNA Community, the answer to the F.E.A.R. 2 puzzle is "boners", Home hacking has gotten series, Metal Gear Solid is coming to the iPhone, and plenty more happened on 12/17/08.
Originals:
The XNA Community Review Challenge
Destructoid interview: Word Jong Party designer Scott Balaban
Crack this F.E.A.R. 2 code puzzle, because I sure as hell can’t
Destructoid Exclusive: GameStop robbery caught on tape
Reviews:
Defense Grid: The Awakening
Christmas:
Holiday cards: Fallout’s Mr. Handy helps Bethesda spread holiday cheer
Holiday cards: Persona 4’s Teddy sends season’s greetings
Edge of Twilight wishes Destructoid a merry Christmas
News:
Sony’s investment rating falls, shares decide to follow
Nintendo changes ‘Play on Wii’ to ‘New Play Control!’ for North America
EA accused of ‘misleading’ people with Tiger Woods ad
Nintendo reveals unsurprising DS/Wii Q1 2009 line-up for North America
Nintendo and Nyko settle suit over wireless Nunchuk
The Telegraph’s top fifty games of 2008 list is actually interesting
Pre-order Grand Theft Auto:Chinatown from GameStop get in-game cash ‘upgrade’
Halo 3 parent killer was ‘addicted’ to videogames
Metal Gear-themed DLC on its way to LittleBigPlanet
Home hacking detailed by Telegraph
Resident Evil 5 demo coming early 2009… just like the game
Eidos keeps up the quality on Arkham Asylum with its voice cast
Atari wants to rub Activision’s nose in it with Ghostbusters
Take-Two signs long-term deal with Rockstar, dumps trucks of money on key execs
WAR launches Dwarf New Year event, players encouraged to find beer
Japanese version of Home receiving Soul Calibur and Tekken lounges
Is Puzzle Arcade coming to XBLA next week? We hope so!
The real Riddick sequel on the horizon … if fans want it
Fable II’s ‘Knothole Island’ DLC delayed until ‘late January’
Celebrate the holidays with Crysis Wars free trial
Crisis: Wii pole dancing game struggling to find publisher
Offbeat:
Guns N’ Roses singer Axl Rose calls out Activision for its ‘low life chicanery’
Yes, that is a Shadow of the Colossus grilled cheese sandwich
Galleries:
Carry Snake in your trousers: Metal Gear Solid confirmed for iPhone
Resident Evil 5 gets a comic book (how racist)
Scratch features a turntable controller, characters more hip than you
EA sets March release for DS action-puzzler Henry Hatsworth
Sonic’s Ultimate Genesis Collection hits Golden Axe, Comix Zone with ugly filter
Viva Pinata does Dr. Who
Videos:
I just had an RPG-gasm over this Star Ocean: The Last Hope trailer
Trailer for Doritos: Dash of Destruction is … haha … hahahaha
Leaked Sonic X-Treme video shows more of the game that never was
Zeno Clash summons forth gameplay footage, still looks creepy as Hell
Pilot for Game Damage, aka ‘that show with Yahtzee and two guys’
New developer diary for Stormrise: Helghast versus Chimera?
Like wheels? Love men? Then check out this new Wheelman video!
Community:
C Blogs of 12/17/08
Good people of America, we face a national emergency, the likes of which has not been seen since 9/11 — Peekaboo Pole Dancing does NOT have a publisher for its Wii game.
The company, known for its Carmen Electra-branded poledancing kit — The Electrapole — announced its plans to bring this time-honored tradition to Wii consoles across the nation earlier this year. MTV’s Tracey John is a big fan of female degradation and visits all manner of illicit sex houses frequently, so she caught up with Peekaboo Pole Dancing to see how their game is getting on.
"We have not managed to tie up a deal for this yet but we still remain hopeful," stated a rep. "We have, however, connected with a company that is manufacturing a peripheral product and we are investigating mutual publishing opportunities. Please feel free to give a shout out to any developers or publishers who want to give this a crack. [The game] just needs someone with a little nerve."
Have nerve? Want crack? Contact Simon Kay at Peekaboo Pole Dancing. I’m looking at YOU, Tecmo. I know you love that stuff.
Awww, isn’t that nice? Destructoid received a holiday postcard from Edge of Twilight publisher Fuzzyeyes, and we thought we’d all share. That, and we like to show off when people send us nice things.
Edge of Twilight is a game I’ve been hyped for since I first heard about it. A Steampunk adventure with a great sounding story and a surprising amount of violence has me hooked, and I was pretty pleased with what I saw at Tokyo. It’s slated for late 2009, so we’ve quite a wait yet, but hopefully we get to see more soon.

According to its splash page at Xbox.com, the Eidos-published Xbox LIVE Arcade title Puzzle Arcade is on its way to Xbox LIVE next week for 800 Microsoft Points.
There’s nothing particularly new or special about Puzzle Arcade — it’s simply a game where you put jigsaw puzzles together using a number of pre-loaded images (other 35 are included). The game can be played with up to four gamers on the same console in both classic and timed modes where you’ll gain points for quick thinking.
So what’s the big deal? It’s damned fun, that’s the big deal. With up to four players it can get a bit hectic on screen, with players fighting over screen real estate to place and browse puzzle pieces. Many hours may or may not have been spent fighting over pieces of Lara Croft’s face …
As someone who is so over owning physical things (digital downloads 4 lyfe!), not having to mess with and clean up a bunch of puzzle pieces is good news. And so is Puzzle Arcade potentially coming to Xbox LIVE next week. It’s about time.
[Via Gamerbytes]
Two massively popular fighting game franchises not named Street Fighter are getting their own lounges in Sony’s Home. According to a recent Famitsu article (picked up by VG247) Soul Calibur and Tekken are to be immortalized with couches and chairs in the Japanese version of Sony’s revolutionary social service.
There aren’t any firm dates or normal indicators that dictate where, when, or even why – but apparently users will be able to buy clothes and furniture to match the spaces. Namco is known for its fairness of price and quality of downloadable content, so we’re set to receive it with open arms if the areas and content make it over the pond.
Right now, Home is sporting Far Cry 2 and Uncharted spaces, designed not only as a place to launch a game, but to provide a social outlet for avid players. While we can’t buy a rusty Far Cry AK47 that jams every 10 seconds quite yet, we can only pray that one is coming soon. Make it happen, Ubisoft.
Not to be left out of the holiday cheer, Warhammer Online is launching its own celebration of the New Year. The event, aptly called the Dwarf New Year Celebration, has already started and appears to be something special. Essentially, it’s a new quest line that will take players from pub to pub in search of all things dwarf – beer, monsters, and explosions.
The event is running until January 5 and promises plenty to do for both the Order and Destruction. The big grab is a quest that will take players on search of a Golden Stein. Apparently, it does something special. What most will be more interested in is the loot that can be earned in the process. Players can expect to earn the title, “The Drunkard,” a unique Trophy, or an item called the Last Call Keg, which automatically returns players to the City Pub.
Of course, there’s plenty more than just that. Rare drops, new weapons, new monsters, and fireworks have all been promised. I can’t say that I’ve been able to check out WAR as much as I have wanted to, but it seems like this is a pretty hip celebration. Are any of you going to be participating?
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Gamestop is one of those companies that’s never short of enemies, bad press, or disgruntled employees that steal security camera tapes. Check out this video of some ruthless dickwads getting more value from a visit than your Edge card will yield in a lifetime. The trick is to go shopping there after the employees are gone, you see.
I was originally going to title this post "Here’s how to rob a Gamestop" but you gotta kinda feel bad for them, even if they only gave you $25 bucks for the copy of Last Remnant that you regretably paid $60 yesterday. It’s a tough economy. They do what they can, even if it means little Timmy will have to settle for that Doritos game this Christmas.
Anyway, back to the festive holiday pillaging! At the request of the informant we’ve withheld the time and location of this impromptu party, but we can reveal that it was pretty recent and various PS3s and Wiis appear to the target of their operation. It looks like they knew exactly what they were doing, too. Inside job or career crooks?
You knew it was coming: At least somebody walked out with a steal this holiday season from a Gamestop. Zing! No wait, a better one: Is the holiday PS3 lineup really worth going to jail for? Haha, I’m here all night folks — show me your genitals.
[Thanks, Satan]
Anybody who wants to grind Activision’s nose in its own crap is a friend of mine, even if it has to be Atari. The new Ghostbusters publisher, by way of Infogrames president Phil Harrison, has expressed a desire to show Activision what it’s missed with the spurned Terminal Reality game by making it a success.
Phil Harrison addressed Activision CEO Bobby Kotick’s rather disgusting claim that his company is only interested in games that could be "exploited" with yearly sequels and millions of dollars in revenue.
"What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels," Harrison explained. "If that’s his benchmark, then fine – and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong."
That’s a gutsy attitude from Mr. Harrison and one I can get behind. Activision dropped some terrific looking games, simply because it only cares about milking a franchise to death. If those rejected titles can go on to do great things, it would be a slap in the face to Kotick, or rather, a slap to the one place where Kotick has feeling — his bank balance.
A couple of months back I posted an Art Attack Friday about Anna the Red (or kickintheheadcomic on Flickr), an artist who created some famous videogame characters out of tasty bento boxes. If you missed it, click here to check it out. They are absolutely incredible.
At the end of the article I made a joke where I said — and I quote: “If anyone needs me, I will be in the kitchen recreating a scene from Shadow of the Colossus out of my grilled cheese sandwich.”
Well, Anna the Red (or Anna the Amazing as I am now calling her) decided to take that joke as a challenge and ACTUALLY MADE A SCENE FROM SHADOW OF THE COLOSSUS OUT OF A FREAKIN’ GRILLED CHEESE SANDWICH. Using seaweed, a slice of cheese, toast, and a very sharp exacto knife, Anna the Amazing created the above edible masterpiece featuring one of the most classic images from the even more classic PlayStation 2 game. (Check the gallery for her other creation from SotC and check her blog for a more detailed creation process.)
All I can say is: I think I am in love. You are an incredibly talented artist, Anna, and you passed my “challenge” with flying colors. Wow. And since you seem to take my jokes as personal trials, I leave you with this: Man, I can’t wait to get in the kitchen and start working on a taco that recreates the entire opera scene from Final Fantasy VI.
Good luck with that one.
[Thanks, Lee!]



For anything animated, there are only two voices you can possibly turn to when it comes to Batman: Mark Hamill for The Joker and Kevin Conroy for Batman. So, I’m glad to see (and not terribly surprised) that both of these fine folks will be reprising their roles, and giving Batman: Arkham Asylum a bit of familiarity — especially since Dini, the game’s writer, also wrote Batman: The Animated Series.
It’s interesting to think about how these two, Hamill and Conroy, have helped define these characters for a good 16 years now. Most influential stories in Batman continuity last for a decade at best, but these two have strongly defined what the Joker and Batman sound like, to the point where anyone else in an animated series just sounds funny — and they show no signs of slowing down.