Following Capcom France head Antoine Seux’s uncertainty about the Wii as a profitable platform for the company going into 2010, it would appear that the Capcom mothership would like to carefully rephrase the sentiment. As such, HQ has issued a statement reconfirming the Japanese publisher’s “commitment as a multiplatform developer and publisher of interactive software.”
There’s no word on just how many lashes Mr. Seux is to receive.
Capcom backpedals from unfavorable Wii comments originally appeared on Joystiq on Thu, 07 Jan 2010 11:38:00 EST. Please see our terms for use of feeds.
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Tags: antoine-seux, capcom, corporate, days-ago, destructoid, Joystiq, joystiq-nintendo, joystiq-playstation, mister-bradster, nintendo, super mario, twee-nintendo-is-dooomed, weekly-releases, xbox
Netherlands-based handheld gaming studio Engine Software has developed a cool new piece of tech for the DSi: motion sensitivity. To show off this breakthrough, the company has developed a brief demo video of TILT, a kind of Marble Blast Ultra clone where the player guides a ball around the gameworld by tilting the DSi. It’s not the first we’ve heard of this kinda tech, and it won’t be the last.
Engine Software isn’t stopping with just this tech demo, however. The company is currently working on a full DSiWare game that will incorporate this new technology; though it likely won’t be a full version of TILT, but rather an entirely new game. Head past the break to check out a brief video showcasing the tech.
Continue reading DSi motion control demoed by Engine Software
DSi motion control demoed by Engine Software originally appeared on Joystiq on Thu, 07 Jan 2010 11:06:00 EST. Please see our terms for use of feeds.
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Last year at CES, Nyko unveiled the Wand, its take on Nintendo’s Wiimote. This year, the peripheral maker’s big item is … abracadabra … the Wand — with one exciting addition! The $40 Wand+ is a single, self-contained unit that includes MotionPlus compatibility. The device still supports the crazy Trans-Port stuff, like the original Wand does, which means that Wiimote buttons can be automatically remapped to buttons on other Nyko accessories, including its gun controller.
Nyko has also introduced two variants of its cookie-inspiring Charge Base IC remote charger: a version of the original in black and a new one that can accommodate four Wiimotes.
For PS3, the company has designed a new version of its Intercooler made to bulk up Sony’s Slim model, and the Media Hub Slim, a combination of a tiny remote control and a USB hub.
The Wand and Charge Base Quad IC are due in stores this March. The Intercooler will be available next month for $19.99, and the Media Hub Slim will retail for $19.99 when it’s released in April.
Nyko reveals Wii Wand with built-in MotionPlus, more at CES originally appeared on Joystiq on Thu, 07 Jan 2010 10:25:00 EST. Please see our terms for use of feeds.
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Atlus sure does love the PSP, announcing two games for Sony’s handheld in just as many days. Hexyz Force is a new RPG from Sting, creator of Riviera: The Promised Land and Yggdra Union. This classically-styled JRPG features two different adventures, each about (what else?) the end of the world. Atlus promises each adventure will take about 25 hours, totaling 50 hours of dungeon crawling and grinding for RPG fans.
PSP owners are all too familiar with the lengthy load times for many of the system’s RPGs. Thankfully, Atlus is promising “virtually no load times” for Hexyz Force. Like a console JRPG, the game will also feature twenty minutes of anime cutscenes. The UMD version is scheduled for release on May 25th, while a PSN version should follow shortly thereafter. Check out a video preview after the break.
Continue reading Atlus uses the Hexyz Force on PSP
Atlus uses the Hexyz Force on PSP originally appeared on Joystiq on Thu, 07 Jan 2010 05:45:00 EST. Please see our terms for use of feeds.
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Army of Two: The 40th Day’s Salem and Rios are no strangers to the modern world. Sure, they may have acted a bit … out of place during previous visits to EA Montreal and EA Headquarters, but that doesn’t mean they’re not fit for retail life. Take, for instance, the video above of the two trying their best to lend a hand to the fine folks at GameStop.
They might be a bit rough around the edges, but that doesn’t mean that they didn’t get the most magazine upsells for the month of December (they did!) or that they aren’t capable of re-alphabetizing the used PS2 section six or seven hundred times a day (they are!). Give them a chance, folks. Under the inhuman terror mask and bullet-proof chestpadding beats the heart of a human being.
The Army of Two infiltrate GameStop originally appeared on Joystiq on Thu, 07 Jan 2010 01:45:00 EST. Please see our terms for use of feeds.
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And here we thought Tetris DS was the best blend of the Russian puzzler and Nintendo’s classic platforming game Super Mario Bros., but Tuper Tario Tros. is a quite imaginative combination of the two. In fact, we haven’t seen Tetris go so well with something since we were introduced to the conflict resolution capabilities of Tresling.
Already the culprit behind a sharp downturn in Joystiq productivity today, we now offer it to you. Just, uh, don’t play it as much as we did. We can get away with it since, y’know, it’s kinda our job.
[Via digg]
Mario plus Tetris equals one fun game originally appeared on Joystiq on Thu, 07 Jan 2010 00:45:00 EST. Please see our terms for use of feeds.
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Remedy’s Xbox 360-exclusive Alan Wake, described as “the TV show Lost, as written by Stephen King, and filmed by David Lynch,” by Microsoft Entertainment & Devices head Robbie Bach will — much like Fable II — be expanded upon via additional downloadable episodes. Bach made the announcement concerning the long-in-development title during the company’s CES 2010 keynote this evening, saying, “story-driven like a TV series, Alan Wake will be told in episodes with even more episodes available on Xbox Live after its launch this year.”
Let’s just hope Remedy isn’t taking cues from The Sopranos when deciding how long it will be between the release of the game’s episodes.
Alan Wake will stay up late with post-launch DLC ‘episodes’ originally appeared on Joystiq on Wed, 06 Jan 2010 23:28:00 EST. Please see our terms for use of feeds.
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According to a press release summing up Microsoft’s CES 2010 keynote that dropped just before Ballmer took the stage, the company will be releasing Project Natal in “holiday season 2010.” We heard earlier today about what year the future controller would be arriving, but now, folks, now we know during which group of months it’ll be arriving at retail.
The release explicitly states that the still-codenamed Natal project is “scheduled to be available in holiday season 2010,” adding that Natal “is only the most recent example of Microsoft’s work creating natural user interfaces.” With any luck, by E3 we’ll have an actual name and maybe even a specific month for when we’ll get to check it out at home! Until then, we’ll have to get by with the inspirational video about Natal’s origins created for today’s release, embedded above.
Microsoft says Project Natal coming ‘holiday season 2010′ originally appeared on Joystiq on Wed, 06 Jan 2010 22:25:00 EST. Please see our terms for use of feeds.
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click to embiggen
Update: Capcom’s Twitter feed got a bit more informationey later on this evening, showing off the Capcom suite at CES, complete with “new hotness from MadCatz.” Though the shot is significantly more blurry, it certainly seems to indicate a new arcade stick coming from MadCatz for Super Street Fighter IV.
Considering the Consumer Electronics Show is happening right this minute in Las Vegas, it’s no surprise that Capcom’s Twitter account is busy teasing pictures of yet-to-be-revealed arcade sticks for the upcoming sorta-sequel Super Street Fighter IV. As you can see in the image above, an inky outline of Ryu overlooks a more colorful button set than the previous game’s stick. Additionally, the shape of the controller’s box certainly bears a striking resemblance to the Street Fighter IV Tournament Edition joysticks from MadCatz that were in such short supply last year. We’ve followed up with Capcom but were told there’s no official comment just yet.
Capcom teases Super version of SFIV Tournament Edition joystick [update] originally appeared on Joystiq on Wed, 06 Jan 2010 22:15:00 EST. Please see our terms for use of feeds.
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David Perry’s “It’s not OnLive” service, Gaikai, recently gained $5 million in venture capital, a Security and Exchanges Commission filing shows. For the uninitiated, basically Perry wants to beam games directly into your house. We imagine the tech behind it is kinda like that crazy set-up the Riddler had running all over Gotham, hence the need for such a large sum of money.
All kidding aside, Perry’s been very tight-lipped about Gaikai, offering up little via his Twitter account and the usual channels. However, back in July, he did offer the first sneak peek at the game streaming service, which looks like it’s coming along nicely.
[Via Big Download and Venture Beat]
Score $5 million in funding for Gaikai originally appeared on Joystiq on Wed, 06 Jan 2010 21:05:00 EST. Please see our terms for use of feeds.
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