Posts Tagged ‘ weekly-releases

Capcom backpedals from unfavorable Wii comments 07 January 2010 at 10:38 am by

Following Capcom France head Antoine Seux’s uncertainty about the Wii as a profitable platform for the company going into 2010, it would appear that the Capcom mothership would like to carefully rephrase the sentiment. As such, HQ has issued a statement reconfirming the Japanese publisher’s “commitment as a multiplatform developer and publisher of interactive software.”

There’s no word on just how many lashes Mr. Seux is to receive.

JoystiqCapcom backpedals from unfavorable Wii comments originally appeared on Joystiq on Thu, 07 Jan 2010 11:38:00 EST. Please see our terms for use of feeds.

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+ Nyko reveals Wii Wand with built-in MotionPlus, more at CES By 07 January 2010 at 9:25 am and have No Comments


Last year at CES, Nyko unveiled the Wand, its take on Nintendo’s Wiimote. This year, the peripheral maker’s big item is … abracadabra … the Wand — with one exciting addition! The $40 Wand+ is a single, self-contained unit that includes MotionPlus compatibility. The device still supports the crazy Trans-Port stuff, like the original Wand does, which means that Wiimote buttons can be automatically remapped to buttons on other Nyko accessories, including its gun controller.

Nyko has also introduced two variants of its cookie-inspiring Charge Base IC remote charger: a version of the original in black and a new one that can accommodate four Wiimotes.

For PS3, the company has designed a new version of its Intercooler made to bulk up Sony’s Slim model, and the Media Hub Slim, a combination of a tiny remote control and a USB hub.

The Wand and Charge Base Quad IC are due in stores this March. The Intercooler will be available next month for $19.99, and the Media Hub Slim will retail for $19.99 when it’s released in April.

JoystiqNyko reveals Wii Wand with built-in MotionPlus, more at CES originally appeared on Joystiq on Thu, 07 Jan 2010 10:25:00 EST. Please see our terms for use of feeds.

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+ Atlus uses the Hexyz Force on PSP By 07 January 2010 at 4:45 am and have 1 Comment

Atlus sure does love the PSP, announcing two games for Sony’s handheld in just as many days. Hexyz Force is a new RPG from Sting, creator of Riviera: The Promised Land and Yggdra Union. This classically-styled JRPG features two different adventures, each about (what else?) the end of the world. Atlus promises each adventure will take about 25 hours, totaling 50 hours of dungeon crawling and grinding for RPG fans.

PSP owners are all too familiar with the lengthy load times for many of the system’s RPGs. Thankfully, Atlus is promising “virtually no load times” for Hexyz Force. Like a console JRPG, the game will also feature twenty minutes of anime cutscenes. The UMD version is scheduled for release on May 25th, while a PSN version should follow shortly thereafter. Check out a video preview after the break.

Continue reading Atlus uses the Hexyz Force on PSP

JoystiqAtlus uses the Hexyz Force on PSP originally appeared on Joystiq on Thu, 07 Jan 2010 05:45:00 EST. Please see our terms for use of feeds.

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+ Austin Independent School District makes deal to buy more video games for classrooms By 07 January 2010 at 2:45 am and have No Comments

We’ve seen educational video games show up in the classroom before, and it looks like one school district is coming back for more. The Austin Independent School District has ordered up another set of edu-games from a company called Tabula Digita that provides 3D, first-person action-based games to teach students how to do basic math and algebra. One sample scenario in the games has students calculating the location of an in-game weather station on a graph, and then using the data found there to make charts and track down alien creatures.

The press release doesn’t mention costs, but according to its website, 15 single-user licenses to the games cost the school $1049.25 each, making up a cost of just over $24,000 for the entire 350 student program. The students, who were part of a 10-day JumpStart program and had previously failed a math retest, were allowed to play the games for 30 minutes a day, and, afterwards, 82% of the kids said they had improved their understanding of the concepts. No word on how their k/d ratio came out.

JoystiqAustin Independent School District makes deal to buy more video games for classrooms originally appeared on Joystiq on Thu, 07 Jan 2010 03:45:00 EST. Please see our terms for use of feeds.

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+ Alan Wake will stay up late with post-launch DLC ‘episodes’ By 06 January 2010 at 10:28 pm and have No Comments

Remedy’s Xbox 360-exclusive Alan Wake, described as “the TV show Lost, as written by Stephen King, and filmed by David Lynch,” by Microsoft Entertainment & Devices head Robbie Bach will — much like Fable II — be expanded upon via additional downloadable episodes. Bach made the announcement concerning the long-in-development title during the company’s CES 2010 keynote this evening, saying, “story-driven like a TV series, Alan Wake will be told in episodes with even more episodes available on Xbox Live after its launch this year.”

Let’s just hope Remedy isn’t taking cues from The Sopranos when deciding how long it will be between the release of the game’s episodes.

JoystiqAlan Wake will stay up late with post-launch DLC ‘episodes’ originally appeared on Joystiq on Wed, 06 Jan 2010 23:28:00 EST. Please see our terms for use of feeds.

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+ Xbox by the numbers: 20m Xbox Live users, 10m nongaming, 39m Xbox 360 consoles worldwide By 06 January 2010 at 9:45 pm and have No Comments

While Microsoft’s CES announcement that Xbox Live “is now an active community of over 20 million people” is somewhat blunted by Sony’s claim of 38 million PlayStation Network accounts (though if our dozens of collective PSN accounts are any indication, some of us have more than one), Redmond did have some other numbers to share regarding Xbox and Xbox Live during tonight’s CES keynote. First, “Nearly 10 million people have logged into Xbox Live’s nongaming applications” including “Facebook, Twitter, Netflix, Last.fm, Sky, Canal and Zune.” We’ll do the math for you: that’s 50% of the Xbox Live audience, and those are all paying Gold users.

More numbers: “Between Christmas and New Years Day, Xbox Live experienced its busiest week ever, adding a new member every second and a record of more than 2.2 million concurrent members online.” And not a network failure in sight! Congrats, Microsoft! Lastly, “there are now over 39 million Xbox 360 consoles around the world,” “more than 500 million games have been sold” and “$20 billion spent in retail.” Feel free to bookmark this post for frequent consultation in your comment debates.

JoystiqXbox by the numbers: 20m Xbox Live users, 10m nongaming, 39m Xbox 360 consoles worldwide originally appeared on Joystiq on Wed, 06 Jan 2010 22:45:00 EST. Please see our terms for use of feeds.

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+ Capcom teases Super version of SFIV Tournament Edition joystick [update] By 06 January 2010 at 9:15 pm and have No Comments

click to embiggen
Update: Capcom’s Twitter feed got a bit more informationey later on this evening, showing off the Capcom suite at CES, complete with “new hotness from MadCatz.” Though the shot is significantly more blurry, it certainly seems to indicate a new arcade stick coming from MadCatz for Super Street Fighter IV.

Considering the Consumer Electronics Show is happening right this minute in Las Vegas, it’s no surprise that Capcom’s Twitter account is busy teasing pictures of yet-to-be-revealed arcade sticks for the upcoming sorta-sequel Super Street Fighter IV. As you can see in the image above, an inky outline of Ryu overlooks a more colorful button set than the previous game’s stick. Additionally, the shape of the controller’s box certainly bears a striking resemblance to the Street Fighter IV Tournament Edition joysticks from MadCatz that were in such short supply last year. We’ve followed up with Capcom but were told there’s no official comment just yet.

JoystiqCapcom teases Super version of SFIV Tournament Edition joystick [update] originally appeared on Joystiq on Wed, 06 Jan 2010 22:15:00 EST. Please see our terms for use of feeds.

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+ Microsoft 2010 CES press conference, live at Engadget By 06 January 2010 at 8:45 pm and have No Comments

Just like Sony earlier this evening, we’re not going to be detailing all of Steve Ballmer’s 2010 CES press conference, that’s really Engadget’s thang. Instead, we’ll be bringing more details on all things gaming (think: leaked Xbox Game Room and Project Natal deets, anyone?) right back here. If you want the total experience, including lots of non-gaming stuff, venture forth, dear reader.

JoystiqMicrosoft 2010 CES press conference, live at Engadget originally appeared on Joystiq on Wed, 06 Jan 2010 21:45:00 EST. Please see our terms for use of feeds.

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+ Sony confirms expansion of PlayStation Network ID, wallet to other Sony devices By 06 January 2010 at 7:11 pm and have No Comments

Chances are you represent one (or 12) members of the 38 million-strong PlayStation Network community. At CES in Las Vegas, Kaz Hirai confirmed Sony’s intention to expand the PSN well beyond the PS3 and PSP. As the above slide shows, Sony’s premium video offerings will expand to some of Sony’s other products, including Bravia televisions and VAIO laptops. Taking a page from Microsoft’s Live Anywhere philosophy, a single user ID and password will work across all Sony products and services. Going a step further, the PSN virtual wallet can be used universally across Sony’s services.

To help facilitate the cross-proliferation of content across Sony’s multiple devices, Hirai also announced the creation of a new division within Sony: the not-very-creatively named Sony Network Entertainment, Inc. With this new initiative, expect the PSN logo to be far more ubiquitous than ever before.

JoystiqSony confirms expansion of PlayStation Network ID, wallet to other Sony devices originally appeared on Joystiq on Wed, 06 Jan 2010 20:11:00 EST. Please see our terms for use of feeds.

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+ Pachter predicts ’solid’ holiday for GameStop, industry sales ‘rebound’ in 2010 By 06 January 2010 at 6:00 pm and have No Comments

In a recent sales projection sent to Joystiq centering around GameStop, everyone’s favorite games analyst, Michael Pachter, offered some viewpoints on December sales for GameStop, taking care to also paint his own portrait on industry sales as a whole for 2010. He points to Modern Warfare 2 and hardware sales (thanks, price drops!) as top earners for GameStop.

Pachter is hopeful for 2010, expecting a full-on rebound in game sales starting January. He points to the great exodus of fourth quarter 2009 as a factor behind the increased game sales, with first quarter releases of Bioshock 2, Splinter Cell: Conviction and Army of Two: The 40th Day mentioned as expected top earners. He says this uptick in sales will benefit GameStop, which he surmises will have about 30 percent share of the software market in January — something that will insulate against what he expects to be a year of gradual decline in Wii hardware sales.

JoystiqPachter predicts ’solid’ holiday for GameStop, industry sales ‘rebound’ in 2010 originally appeared on Joystiq on Wed, 06 Jan 2010 19:00:00 EST. Please see our terms for use of feeds.

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